Marmalade Game Studio is delighted to announce the launch of Ticket to Ride for mobile devices, building on the success of its Steam release in November.
In the period following its Steam launch, Marmalade Game Studio has set a standard in community engagement. The studio has been attentively listening to player feedback, incorporating it into the game’s evolution and transparently outlining a support strategy up to 2024. The mobile version is a nod to the community’s request for a portable version of the game. Staying true to its philosophy, Marmalade enables cross-platform multiplayer in Ticket to Ride, allowing diverse device users to play together.
Michael Willis, co-CEO of Marmalade Game Studio, emphasises the value of player input: “We’ve always prioritised actively listening and responding to our players’ desires and with Ticket to Ride we’ve enjoyed amazing support and engagement from our player-base. The transparent roadmap, detailing our commitment to ongoing support through 2024 and beyond, is a testament to our dedication. Your feedback drives us, and together, we’re shaping the future of our game.”
Ticket to Ride on mobile retains all the beloved features of the Steam version, including the state-of-the-art adaptive AI system, a modernised look and feel, and multiple play modes. The game’s initial release on mobile includes the Europe map as an in-app purchase, with a promise of several expansions in the next 12-18 months.